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Soul Eater - Kingdom Hearts (Riku's Keyblade)

Low modeling: Blender / 3158 Tris.
UV: Blender.
High Poly: Zbrush / Textures: Substance Painter.

I've been playing Kingdom Hearts for two weeks and I'm really enjoying these games, 1 and 2, so I decided to model the Riku's Keyblade, because I like him as a character, and he has a really cool looking and special weapon.
So this is my recreation of that Soul Eater Keyblade, I know it's like a dragon's wing, but instead I interpreted it as a muscle, that's why I sculpted it like that to make it look like a realistic muscle.
I like to receive constructive criticism to improve the way I work and do things, so feel free to comment if u want to give some advice.
I hope you like it.

Eye Close up

Eye Close up

Wireframe mesh

Wireframe mesh

High Poly mesh in ZBrush

High Poly mesh in ZBrush

Texture Maps

Texture Maps

3D Viewer